Allow customizing WearRecoveryUI via Makefile variables.
With the following Makefile variables, we can reduce the work of writing
(copy/pasting) device-specific WearRecoveryUI classes.
The list of Makefile variables (the ones useful for Wear devices):
- TARGET_RECOVERY_UI_MARGIN_HEIGHT (default: 0)
- TARGET_RECOVERY_UI_MARGIN_WIDTH (default: 0)
Specify the margin space that we don't want to display texts. They
replace the former outer_width and outer_height.
- TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD (default: 50)
- TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD (default: 90)
Specify the sensitivity of recognizing a swipe. Devices give absolute
positions, so for some devices we need to adjust the thresholds.
- TARGET_RECOVERY_UI_PROGRESS_BAR_BASELINE
Specify the progress bar vertical position, which should be adjusted
to the actual height of a device. It replaces the former
progress_bar_y.
- TARGET_RECOVERY_UI_ANIMATION_FPS (default: 30)
Specify the animation FPS if using device-specific animation images.
It replaces the former animation_fps.
Devices can specify "TARGET_RECOVERY_UI_LIB := librecovery_ui_wear",
with optionally defined Makefile vars above, in BoardConfig.mk to
customize their WearRecoveryUI.
Also remove the obsolete wear_touch.{cpp,h}, which has been merged into
ui.cpp in commit 5f8dd9951d986b65d98d6a9ea38003427e9e46df.
Bug: 64307776
Test: Change the device BoardConfig.mk and test recovery image.
Change-Id: Id0fb2d4e3977ab5ddd31e71f9535470cab70e41b
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 8f792f1..c83a765 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -53,6 +53,7 @@
ScreenRecoveryUI::ScreenRecoveryUI()
: kMarginWidth(RECOVERY_UI_MARGIN_WIDTH),
kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT),
+ kAnimationFps(RECOVERY_UI_ANIMATION_FPS),
density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
currentIcon(NONE),
progressBarType(EMPTY),
@@ -77,7 +78,6 @@
loop_frames(0),
current_frame(0),
intro_done(false),
- animation_fps(30), // TODO: there's currently no way to infer this.
stage(-1),
max_stage(-1),
updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
@@ -375,7 +375,7 @@
}
void ScreenRecoveryUI::ProgressThreadLoop() {
- double interval = 1.0 / animation_fps;
+ double interval = 1.0 / kAnimationFps;
while (true) {
double start = now();
pthread_mutex_lock(&updateMutex);