Fix recovery image text rendering.
Previously most devices would lose the character before a line wrap.
The log's text rendering was starting at offset 4 but none of the
arithmetic was taking this into account. It just happened to work
on the Nexus 9's 1536-pixel wide display (1536/18=85.3) but not on
a device such as the Nexus 5 (1080/18=60).
The only active part of this change is the change from 4 to 0 in the
gr_text call. The rest is just a few bits of trivial cleanup while I
was working out what was going on.
Change-Id: I9279ae323c77bc8b6ea87dc0fe009aaaec6bfa0e
diff --git a/minui/Android.mk b/minui/Android.mk
index 9b2e09b..53d072f 100644
--- a/minui/Android.mk
+++ b/minui/Android.mk
@@ -1,14 +1,15 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
-LOCAL_SRC_FILES := graphics.c graphics_adf.c graphics_fbdev.c events.c \
- resources.c
+LOCAL_SRC_FILES := graphics.c graphics_adf.c graphics_fbdev.c events.c resources.c
LOCAL_WHOLE_STATIC_LIBRARIES += libadf
LOCAL_STATIC_LIBRARIES += libpng
LOCAL_MODULE := libminui
+LOCAL_CFLAGS := -std=gnu11
+
# This used to compare against values in double-quotes (which are just
# ordinary characters in this context). Strip double-quotes from the
# value so that either will work.
diff --git a/minui/graphics.c b/minui/graphics.c
index 870ffa0..1a9be6c 100644
--- a/minui/graphics.c
+++ b/minui/graphics.c
@@ -77,11 +77,10 @@
unsigned char* dst_p, int dst_row_bytes,
int width, int height)
{
- int i, j;
- for (j = 0; j < height; ++j) {
+ for (int j = 0; j < height; ++j) {
unsigned char* sx = src_p;
unsigned char* px = dst_p;
- for (i = 0; i < width; ++i) {
+ for (int i = 0; i < width; ++i) {
unsigned char a = *sx++;
if (gr_current_a < 255) a = ((int)a * gr_current_a) / 255;
if (a == 255) {
@@ -106,34 +105,33 @@
}
}
-
void gr_text(int x, int y, const char *s, int bold)
{
- GRFont *font = gr_font;
- unsigned off;
+ GRFont* font = gr_font;
- if (!font->texture) return;
- if (gr_current_a == 0) return;
+ if (!font->texture || gr_current_a == 0) return;
bold = bold && (font->texture->height != font->cheight);
x += overscan_offset_x;
y += overscan_offset_y;
- while((off = *s++)) {
- off -= 32;
+ unsigned char ch;
+ while ((ch = *s++)) {
if (outside(x, y) || outside(x+font->cwidth-1, y+font->cheight-1)) break;
- if (off < 96) {
- unsigned char* src_p = font->texture->data + (off * font->cwidth) +
- (bold ? font->cheight * font->texture->row_bytes : 0);
- unsigned char* dst_p = gr_draw->data + y*gr_draw->row_bytes + x*gr_draw->pixel_bytes;
-
- text_blend(src_p, font->texture->row_bytes,
- dst_p, gr_draw->row_bytes,
- font->cwidth, font->cheight);
-
+ if (ch < ' ' || ch > '~') {
+ ch = '?';
}
+
+ unsigned char* src_p = font->texture->data + ((ch - ' ') * font->cwidth) +
+ (bold ? font->cheight * font->texture->row_bytes : 0);
+ unsigned char* dst_p = gr_draw->data + y*gr_draw->row_bytes + x*gr_draw->pixel_bytes;
+
+ text_blend(src_p, font->texture->row_bytes,
+ dst_p, gr_draw->row_bytes,
+ font->cwidth, font->cheight);
+
x += font->cwidth;
}
}
@@ -176,14 +174,12 @@
void gr_clear()
{
- if (gr_current_r == gr_current_g &&
- gr_current_r == gr_current_b) {
+ if (gr_current_r == gr_current_g && gr_current_r == gr_current_b) {
memset(gr_draw->data, gr_current_r, gr_draw->height * gr_draw->row_bytes);
} else {
- int x, y;
unsigned char* px = gr_draw->data;
- for (y = 0; y < gr_draw->height; ++y) {
- for (x = 0; x < gr_draw->width; ++x) {
+ for (int y = 0; y < gr_draw->height; ++y) {
+ for (int x = 0; x < gr_draw->width; ++x) {
*px++ = gr_current_r;
*px++ = gr_current_g;
*px++ = gr_current_b;
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 5e3a24f..edc41ab 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -246,12 +246,11 @@
// display from the bottom up, until we hit the top of the
// screen, the bottom of the menu, or we've displayed the
// entire text buffer.
- int ty;
int row = (text_top+text_rows-1) % text_rows;
for (int ty = gr_fb_height() - char_height, count = 0;
ty > y+2 && count < text_rows;
ty -= char_height, ++count) {
- gr_text(4, ty, text[row], 0);
+ gr_text(0, ty, text[row], 0);
--row;
if (row < 0) row = text_rows-1;
}
@@ -480,8 +479,7 @@
// This can get called before ui_init(), so be careful.
pthread_mutex_lock(&updateMutex);
if (text_rows > 0 && text_cols > 0) {
- char *ptr;
- for (ptr = buf; *ptr != '\0'; ++ptr) {
+ for (char* ptr = buf; *ptr != '\0'; ++ptr) {
if (*ptr == '\n' || text_col >= text_cols) {
text[text_row][text_col] = '\0';
text_col = 0;
@@ -521,10 +519,9 @@
}
int ScreenRecoveryUI::SelectMenu(int sel) {
- int old_sel;
pthread_mutex_lock(&updateMutex);
if (show_menu > 0) {
- old_sel = menu_sel;
+ int old_sel = menu_sel;
menu_sel = sel;
// Wrap at top and bottom.
@@ -539,7 +536,6 @@
}
void ScreenRecoveryUI::EndMenu() {
- int i;
pthread_mutex_lock(&updateMutex);
if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
show_menu = 0;